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<title>Class List</title>
Here are the classes, structs, unions and interfaces with brief descriptions:<link linkend="_struct_alpha_template">AlphaTemplate</link><link linkend="_struct_bangle">Bangle</link><link linkend="_struct_bangletype">Bangletype</link><link linkend="_struct_batom">Batom</link><link linkend="_struct_batomtype">Batomtype</link><link linkend="_class_baxis">Baxis</link><link linkend="_struct_bbadarea">Bbadarea</link><link linkend="_struct_bbond">Bbond</link><link linkend="_struct_bbondtype">Bbondtype</link><link linkend="_class_bcolumn">Bcolumn</link><link linkend="_struct_bcomponent">Bcomponent</link><link linkend="_struct_bcomptype">Bcomptype</link><link linkend="_struct_bfield">Bfield</link><link linkend="_struct_bfilament">Bfilament</link><link linkend="_struct_bfilnode">Bfilnode</link><link linkend="_struct_bframe">Bframe</link><link linkend="_class_bimage">Bimage</link>
<para>General image parameter class </para>
<link linkend="_struct_b_i_o_r_a_dhead">BIORADhead</link><link linkend="_struct_blayerline">Blayerline</link><link linkend="_struct_blink">Blink</link><link linkend="_struct_bmarker">Bmarker</link><link linkend="_struct_bmd">Bmd</link><link linkend="_struct_bmicrograph">Bmicrograph</link><link linkend="_struct_bmodel">Bmodel</link><link linkend="_struct_bmodparam">Bmodparam</link><link linkend="_struct_bmolecule">Bmolecule</link><link linkend="_struct_bmolgroup">Bmolgroup</link><link linkend="_struct_bmontage">Bmontage</link><link linkend="_struct_bnode">Bnode</link><link linkend="_class_boption">Boption</link>
<para>A class for a command line input option </para>
<link linkend="_class_bpage">Bpage</link><link linkend="_struct_bparticle">Bparticle</link><link linkend="_class_bplot">Bplot</link><link linkend="_struct_bpolygon">Bpolygon</link><link linkend="_struct_bproject">Bproject</link><link linkend="_struct_breconstruction">Breconstruction</link><link linkend="_struct_bresidue">Bresidue</link><link linkend="_struct_bresidue__matrix">Bresidue_matrix</link><link linkend="_struct_bresidue__type">Bresidue_type</link><link linkend="_struct_bsecondary">Bsecondary</link><link linkend="_class_bsimplex">Bsimplex</link>
<para>Structure used in the downhill simplex method </para>
<link linkend="_struct_bstar">Bstar</link><link linkend="_struct_bstar__block">Bstar_block</link><link linkend="_struct_bstar__item">Bstar_item</link><link linkend="_class_bstring">Bstring</link><link linkend="_struct_bstrucfac">Bstrucfac</link><link linkend="_class_bsub__image">Bsub_image</link>
<para>General sub-image parameter class </para>
<link linkend="_class_bsuperpixel">Bsuperpixel</link><link linkend="_struct_bsymmetry">Bsymmetry</link><link linkend="_struct_bsymop">Bsymop</link><link linkend="_struct_c_c_p4head">CCP4head</link><link linkend="_class_c_m_y_k">CMYK&lt; Type &gt;</link><link linkend="_class_complex">Complex&lt; Type &gt;</link><link linkend="_struct_c_o_n_t">CONT</link><link linkend="_class_c_t_fparam">CTFparam</link><link linkend="_struct_d_m3head">DM3head</link><link linkend="_struct_d_m4head">DM4head</link><link linkend="_struct_d_mhead">DMhead</link><link linkend="_struct_d_m_machead">DMMachead</link><link linkend="_struct_d_s_n6head">DSN6head</link><link linkend="_struct_e_mhead">EMhead</link><link linkend="_class_euler">Euler</link><link linkend="_class_f_s_i___kernel">FSI_Kernel</link><link linkend="_struct_g_fslice__head">GFslice_head</link><link linkend="_struct_g_o_o_d_f_o_r_dhead">GOODFORDhead</link><link linkend="_struct_g_r_dhead">GRDhead</link><link linkend="_struct_g_sedge">GSedge</link>
<para>Graph segmentation edge structure </para>
<link linkend="_struct_g_sregion">GSregion</link>
<para>Graph segmentation region structure </para>
<link linkend="_struct_hand___stats">Hand_Stats</link><link linkend="_struct_i_m_a_g_i_chead">IMAGIChead</link><link linkend="_struct_i_m_a_g_i_chead__old">IMAGIChead_old</link><link linkend="_struct_i_m_o_d">IMOD</link><link linkend="_structint__float">int_float</link><link linkend="_class_j_sparser">JSparser</link><link linkend="_class_j_svalue">JSvalue</link><link linkend="_structkernel">kernel</link><link linkend="_struct_latom">Latom</link><link linkend="_struct_l_u_table">LUTable</link><link linkend="_struct_mass_c_o_m">MassCOM</link><link linkend="_class_matrix">Matrix</link><link linkend="_class_matrix3">Matrix3</link><link linkend="_class_m_d_o_cparser">MDOCparser</link><link linkend="_struct_m_f_fhead">MFFhead</link><link linkend="_struct_m_r_chead">MRChead</link><link linkend="_struct_m_r_chead2000">MRChead2000</link><link linkend="_struct_m_r_cheadold">MRCheadold</link><link linkend="_struct_o_b_j_t">OBJT</link><link linkend="_struct_p_i_fcolor">PIFcolor</link><link linkend="_struct_p_i_fhead">PIFhead</link><link linkend="_struct_p_i_fimagehead">PIFimagehead</link><link linkend="_struct_p_i_fimagehead__new">PIFimagehead_new</link><link linkend="_class_quaternion">Quaternion</link><link linkend="_union_r_e_g">REG</link><link linkend="_struct_res_info">ResInfo</link><link linkend="_structresprop">resprop</link><link linkend="_class_r_g_b">RGB&lt; Type &gt;</link><link linkend="_class_r_g_b_a">RGBA&lt; Type &gt;</link><link linkend="_class_matrix_1_1_row">Matrix::Row</link><link linkend="_struct_s_e_r_ihead">SERIhead</link><link linkend="_struct_s_p_ehead">SPEhead</link><link linkend="_struct_sphere">Sphere</link><link linkend="_struct_s_p_i_d_e_rhead">SPIDERhead</link><link linkend="_struct_s_u_p_r_i_mhead">SUPRIMhead</link><link linkend="_struct_tag_value">TagValue</link><link linkend="_class_transform">Transform</link><link linkend="_union_type_pointer">TypePointer</link><link linkend="_class_unit_cell">UnitCell</link><link linkend="_class_vector3">Vector3&lt; Type &gt;</link>
<para>Vector class for 3-value vectors used in 3D space. The internal variables are an array of 3 numbers </para>
<link linkend="_class_view">View</link></section>
