| Bsoft 2.0.5 Bernard's software package

spline.h
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9 #include "Vector3.h"
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11 // Function prototypes
12 Vector3<double>* vector3_catmull_rom_spline(long ncoord, Vector3<double>* coords, long& nspline);
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vector3_catmull_rom_spline
Vector3< double > * vector3_catmull_rom_spline(long ncoord, Vector3< double > *coords, long &nspline)
Calculates a 2D/3D spline curve using the Catmull-Rom algorithm.
Definition: spline.cpp:33
Vector3< double >
Vector3.h
Class for 3-value vectors.